Zamor Ice Storm

Zamor Ice Storm has you drive your staff into the ground to raise a freezing whirlwind around you. Charging it makes it stronger.

It needs a hefty 36 Intelligence, so it suits dedicated sorcerers who want a close-range frost tool for crowds or enemies that crowd in on you.

Attack power
Guarded damage negation
Weapon skill
Passive effect
Damage negation
Resistance
Special effect
Effect
Thrust staff into ground to create freezing tornado
Upgrades / variants
Skill effect
Compatible weapon types
Abilities

Where to find it

On a corpse lying against a wall in the southernmost quarters of the Zamor Ruins, in the Mountaintops of the Giants.

Item description & lore

An ice sorcery from the old town of Zamor. Its knights wrapped themselves in icy storms and have fought the Fire Giants since ancient times.

Notes & tips

  • The tornado forms around you, so it works best when enemies are already close.
  • Charge it when you have the time for a stronger storm.
Spell
Type:
Game:
Requirements: Int 36
FP cost: 22 (20)
Memory slots: 1