Halo Scythe

The Halo Scythe is a reaper that deals physical and holy damage and builds blood loss. It scales with Strength and Dexterity, plus a small amount of Faith.

Its unique skill, Miquella’s Ring of Light, summons a shining halo and throws it forward, and you can fire it again in quick succession.

Attack power
Physical 118
Holy 76
Guarded damage negation
Physical 42
Magic 29
Fire 29
Lightning 29
Holy 42
Guard boost 31
Weapon skill
Miquella’s Ring of Light
Passive effect
Causes blood loss buildup (55)
Damage negation
Resistance
Special effect
Effect
Upgrades / variants
Skill effect
Compatible weapon types
Abilities

Where to find it

A rare drop (about 2%) from scythe-wielding Cleanrot Knights.

Item description & lore

The war scythe of the Cleanrot Knights who fought for Malenia, Blade of Miquella. Commanders of her army carried it, and its half-halo blade deals holy damage.

Notes & tips

Weapon
Type:
Damage:
Game:
Attribute scaling: Str D / Dex D / Fai E
Requirements: Str 13, Dex 16, Fai 15
Weight: 8.5
FP cost: 11 / 11
Critical: 100