Fleeting Microcosm

Fleeting Microcosm conjures a small cosmos at your target’s feet. It pulses once and then bursts, so it hits twice, and the burst can knock enemies down. Charging widens and strengthens it.

It needs 42 Intelligence and is a solid area spell for sorcerers in the Shadow of the Erdtree DLC.

Attack power
Guarded damage negation
Weapon skill
Passive effect
Damage negation
Resistance
Special effect
Effect
Conjures a microcosm that pulses with a single wave, disappearing in a burst
Upgrades / variants
Skill effect
Compatible weapon types
Abilities

Where to find it

Sold by Count Ymir for 20,000 runes once you have rung the bell at the Finger Ruins of Dheo. He sits on the throne in the Cathedral of Manus Metyr in Scadu Altus, in the Realm of Shadow.

Item description & lore

Notes & tips

Spell
Type:
Region:
Requirements: Int 42
FP cost: 26
Stamina cost: 35 (46)
Memory slots: 1