Catch Flame

Catch Flame makes a short burst of fire spring from your hand. It is fast, cheap and can be cast quickly right after rolling, jumping or backstepping.

Needing only 8 Faith, it is a classic early-game damage spell for Faith builds and can be chained as long as your FP holds.

Attack power
Guarded damage negation
Weapon skill
Passive effect
Damage negation
Resistance
Special effect
Effect
Momentarily sparks flame from hand
Upgrades / variants
Skill effect
Compatible weapon types
Abilities

Where to find it

Part of the Prophet’s starting kit. Otherwise buy it for 600 Runes from Brother Corhyn at the Roundtable Hold (later the Altus Plateau, Leyndell, Royal Capital and the Mountaintops of the Giants), or from the Twin Maiden Husks with Corhyn’s Bell Bearing if he dies.

Item description & lore

This spell comes from a dark prophecy of the flame of ruin, a fire hateful to the Erdtree. Prophets who glimpse it within their faith are rewarded only with exile.

Notes & tips

  • Short range, so treat it like a melee attack.
  • Each cast nudges you slightly forward.
Spell
Type:
Game:
Requirements: Fai 8
FP cost: 10
Stamina cost: 17
Memory slots: 1